Zephyr Needle [CRU051] (Crucible of War) 1st Edition Cold Foil CRU101 Go again Once per Turn
Description
Go again Once per Turn Attack Reaction - Remove a steam counter from Cognition Nodes: Target attack action card gains "If this hits
otherwise repeat this process
The next card you play this turn with an effect that deals arcane damage
you may destroy Gambler's Gloves
you may pay [2 Resource] instead
Zephyr Needle [CRU051] (Crucible of War) 1st Edition Cold Foil CRU101 Go again Once per TurnSet: Crucible of War Edition: 1st Edition Finish: Cold Foil Type: Weapon Subtype: Dagger (1H) Rarity: Rare Class: Ninja Power: 2 Once per Turn Action [1 Resource]: Attack. Go again If Zephyr Needle is defended by a card with [Defense] greater than Zephyr Needle's [Power], destroy Zephyr Needle when the combat chain closes.
Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
- To process your return/exchange, please contact us at [email protected]
- Please click here for more details>>> Return & Exchange Policy
You may also like
Bruges Card Sleeve Kit new
US$ 21.00
Bunny Farm Card Sleeve Kit 100 x 65
US$ 14.50
Bootleggers Card Sleeve Kit Standard
US$ 20.00
Barker's Row Card Sleeve Kit 120 x 79
US$ 14.00





